AI Insights · Timothy · July 2024
Top 5 Boxing Games on iOS in Finland: Q2 2024
A detailed look into the performance of the top 5 boxing games on iOS in Finland during Q2 2024, including downloads, revenue, and active user trends.
In the second quarter of 2024, the top 5 boxing games on iOS in Finland showcased varied performance metrics in terms of downloads, revenue, and weekly active users. Here are the highlights for each app:
WWE Mayhem by Reliance Games saw fluctuating revenue, peaking at around $140 in the last week of April before dropping to $19 by the end of May. Downloads remained minimal throughout the quarter, with a slight uptick of 10 in the first week of May.
Boxing Star: Real Boxing Fight from THUMBAGE experienced a revenue peak of $113 in early April and another high of $103 in mid-June. Downloads were relatively steady, with a notable spike to 13 in late May. Weekly active users remained stable, averaging around 35 to 42 throughout the quarter.
Real Boxing 2 by Vivid Games S.A. showed a strong performance with a peak revenue of $119 in the first week of April and another high of $109 in early June. Downloads saw a significant increase, reaching 49 in mid-June. Weekly active users also showed a positive trend, peaking at 73 in the final week of June.
MMA Manager 2: Ultimate Fight from Prey Studios had a mixed quarter with revenue peaking at $120 in mid-April but dropping to $18 by mid-June. Downloads were high early on, peaking at 118 in the first week of April, but showed a significant decline thereafter. Weekly active users started strong at 207 but gradually declined to 83 by the end of June.
Real Boxing: KO Fight Club, another title from Vivid Games S.A., maintained modest revenue with a notable peak of $102 in early June. Downloads were minimal, with a small spike to 4 in mid-April.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.